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The drop down menu will list all of the ones you currently have uploaded to the Marketplace, and when you select one, the Package ID and Version will be automatically updated: Once that's done you need to select the Name of the asset that you want to update. The first thing you should do is go to the Publisher Name dropdown and choose the publisher account that you wish to use. This will then open the Package Workspace, where you can set up the package details and select the resource tree items to include: Once you have your asset or tutorial prepared for updating, you need to go to the Marketplace menu in GameMaker and select the Update Existing Package option: Marketplace - Creating And Uploading An Asset Package. Marketplace - Setting Up A Publisher Account.If you haven't gotten this far yet and want to upload a new asset first, then you should see the following articles before continuing: In this article we'll explain how to update an asset that has already been uploaded and successfully published to the YoYo Games Marketplace.
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